I was replying to a thread and things started to get long, so I've decided to post it seperately here. I want to share with you my opinions and thoughts on direct game. For the record, this is from my own personal experience... no unfounded theories, no repeating crap I read somewhere.
The bottom line in the never-ending battle between direct and indirect game is this, and it's been said time and time again by anyone who knows what they're on about: Neither is better. They are equal. Direct game, when delivered properly, works just as well as indirect game. No more, no less. She either likes you or she doesn't, and in the case of the former, the approach really doesn't matter. If she likes you, the results will be the same - being more up front just cuts out the small talk (which is unnecessary, unproductive and phony). If she isn't into you, you wasted pretty much zero time finding that out as opposed to going under the radar, reaching a hook point and trying to isolate beforehand. This is why I prefer it to indirect; not because it's "more effective" - rather, it is more efficient.
And yeah, it doesn't work with groups. Social conditioning, maintaining the good girl image and all that. It is best on lone wolves, however in a club environment it's very easy to breeze past a set and tell the girl you like the look of to come talk to you away from everyone. As before, if she likes you, she will. If not, did you waste any time? Nope. There has been more than one occasion that I've done this, the girl didn't fancy me and told her friends, only for one of them to accidentally-on-purpose cross paths with me later that night instead.
So, to recap, direct game (when properly executed) is awesome because:
- You know where you stand right away and can either get to know her or move along (both positive outcomes)
- You don't waste your small talk and clever anecdotes on women who aren't genuinely interested in you
- Due to the above two points, rejection is insignificant. You accept it.
- In the case that she is interested in you, she is turned on a lot more by your bold and up front nature.
Oh yeah, and it's ridiculously simple aswell. The only things to keep in mind for proper execution of direct game are as follows:
- Strong eye contact.
- No flattery*, no ego boosting, no putting her on a pedestal.
- Standing by what you say and staying on track. This means no backing down or becoming apolagetic when they criticise your behaviour. They expect you to do this and are turned off by it.
- 100% honesty, all the time, no exceptions.
* Actually, excessive flattery can be just as effective; look at shock & awe game to see how. So, you either flatter excessively or you don't do it at all - no inbetweens.
The reason why many guys argue against direct game, or outright refuse to believe it works is, they are deathly afraid of rejection and/or criticism and it's difficult for them to comprehend the fact that both these things are positive, inevitable and necessary on the road to success. They fear exhibiting any kind of behaviour which makes them look bad - the way most of us have been raised by society, it's hard to be your own person and stay self-assured. You know you're not defined by the opinions of those around you, but you can't help but try to please everyone anyway.
If you're a typical man with typical insecurities, concerned about how others perceive you, then of course the thought of people saying or thinking anything negative about you isn't very nice and you'd like to avoid that as much as possible. And that is why we have indirect game. Indirect approaches ensure that any rejection is polite and accommodating to your ego. As for criticism, well, it simply doesn't happen because it's designed to both diffuse bitch shields and remove the possibility of encountering harsh shit tests. How comfortable. Not only is it comfortable for you, but also for the women. It's polite and doesn't infringe upon any of their comfort zones. The difference between the typical nice guy and the PUA using indirect game is that the PUA will actually pull the trigger in the first interaction. That's how I see it anyway. So, direct and indirect are both as good as each other... it's merely subjective. If you don't give a shit and are self-assured, go direct. If you wanna play it safe, indirect is more your bag. You'll get the same results with the same frequency either way - as long as you're actually approaching, that is!
And, as always, the thread is now open to your questions, comments, criticisms and so on. I look forward to getting your opinions and hopefully now everyone can agree that there is no "better" method. I know I didn't cover the positive aspects of indirect game in nearly as much detail but that's simply because it's not my area.
