Direct vs indirect game



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 Post subject: Direct vs indirect game
PostPosted: Wed Jul 20, 2011 8:01 pm 
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Hey all, if this has been posted before just link me the thread and ill delete this

But, just wanted to ask something, as although I see the mystery method as a great tool, particularly DHVing and qualifying, im wondering which is better, going in direct or indirect?

in particular for daygame, as this is the only game i consistently have, which is better and for what reasons?

im asking because i have 6 weeks to get "good" at daygame, so i want the method that will get me results the fastest

cheers

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PostPosted: Wed Jul 20, 2011 8:13 pm 
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Quote:
Hey all, if this has been posted before just link me the thread and ill delete this

But, just wanted to ask something, as although I see the mystery method as a great tool, particularly DHVing and qualifying, im wondering which is better, going in direct or indirect?

in particular for daygame, as this is the only game i consistently have, which is better and for what reasons?

im asking because i have 6 weeks to get "good" at daygame, so i want the method that will get me results the fastest

cheers
Good quote from Jeffy I think: "I no longer make a distinction between direct or indirect. There is only game. And I persist until it's over."

That being said, my game is pretty direct because I've found it works best for me.

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PostPosted: Thu Jul 21, 2011 12:54 am 
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Direct game is overall better than indirect game as it cuts to the point and in my opinion shows/express more confidence than indirect game. Saying that neither indirect or direct will get you faster results.


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PostPosted: Thu Jul 21, 2011 1:08 am 
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Direct game is overall better than indirect game as it cuts to the point and in my opinion shows/express more confidence than indirect game. Saying that neither indirect or direct will get you faster results.



Direct game! totally agree with jurupa.. what you say is what you will get.

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PostPosted: Thu Jul 21, 2011 2:54 am 
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Direct game is the most powerful for daytime use, but keep a couple of things in mind.

1) If you are super-shy or reserved by nature, then it will be easy for you to inadvertently make direct look creepy. It will also clash with your personality, so you still need to find a way of being direct that works to you. If you're super shy or quiet by nature, then openly admit to being a bit shy when you are direct "Hey, this is a bit nerve wracking, but I saw you over here and you looked so cute that I would kick myself for not saying hello". That will disarm her.

2) If you are going to be direct with a compliment, make sure the compliment is genuine. If you rock up to a really ugly fat girl with the line "Hey, I saw you here and thought you looked absolutely stunning" then she will see through your BS and write you off quickly. If you don't think she's stunning, then use another noun like "Hey, I saw you here and though you looking intriguing so I thought I'd come say hi".

Whether you are being direct or indirect, the ONLY way to make sure you get good quickly is to do lots of approaches. You will learn a tonne about women in general regardless of what way you approach. What you say when you open is only 10% of the picture, so don't over think it. Just get stuck in.


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PostPosted: Thu Jul 21, 2011 6:44 am 
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Direct is always a win, shows confidence, and chicks dig that.


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PostPosted: Thu Jul 21, 2011 8:28 am 
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matter of preference, you will eventually have to show interest, it really just boils down to what you prefer, showing it first or waiting for her to show it, personally both work the same, a girl is either attracted to you or she is not, easy as that


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PostPosted: Thu Jul 21, 2011 11:39 am 
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Its not so much going direct or indirect but picking up the tools from both styles of game and combining them together in some sort of awesome mashup.

If you go indirect how the hell are you suppose to get any results they dont know what you want ( point of this is that you have to go direct at some point in your game)

Going Indirect allows you to test the water if you will before going direct , Also indirect openers are probably the most widely used type of openers. Going indirect allows you to go under the radar be sneaky and isolate before being cheeky telling the girl you like " Ive got something to show you" to isolate and flipping to direct " Actually I only said that because I wanted you all to myself" allowing you to rob her from her group of mates with no problem :).

Going direct at the beginning allows you to stop wasting time and get results fast ! very fast if your good at it and your pretty good looking. Also if you can k-close a girl by going direct quickly at the beginning then you know you can probably f-close her quick.

As I said its a mashup :) Direct get results faster indirect doesnt get kb'd as much :)


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PostPosted: Thu Jul 21, 2011 3:13 pm 
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For daygame really, you can use both styles, now here are advantages and disadvantages to both:


INDIRECT:


advantages:
- Low risk
- You can immediately switch into different topics (you choose your topic from your type of opener)
- If you're in a group set, there are less chances that your target gets drawn away
- It works pretty much in every enviroment
- You'll probably have higher hit rate (btw that doesn't equals higher success rate)

disadvantages:
- Low reward
- After an opener, you need to work on attraction or you get pulled into FZ
- You can waste a lot of time, if she releases somehwere in the process
- You'll need to give her a reason for her to keep talking to you, so you'll need a lot of calibration (in direct she keeps talking to you, cause you showed her that you like her :D)


DIRECT:


advantages:
- High reward
- You get attraction right off the opener
- You're being genuine, honest and confident
- You don't waste a lot of time (she m akes an instant yes or no decision unless you feels bad on blowouts, cause you'll get a lot of those)

disadvantages:
- You'll need to approach a lot of sets imo
- If your interaction lasts too long, she'll lose a part of attraction for you (attraction in direct is highest off the opener)
- Doesn't really works well for group sets
- It doesn't work in every enviroment (when ASDs are up, you're pretty much done with this)


I'm not really an expert on this, so this^ above characteristics are from my experiences with direct and indirect.
I think the best thing for you is to try both styles, cause really they are both just tools, there is no straight line between which one is better and which one is not. Choose the style that you see yourself compatibale with (altough I gotta say this, if you want to get a part of your inner game sorted go for hardcore direct ;) )

I personaly use both of them, cause both can hep you when needed, I'm also experimenting lately with the stage between direc and indirect, where you say something indirect at first, like: "Hey do you know where H&M / bank / time is..." and then I go into direct with: "You know what I just made that up, I think you're cute, so I came over to say Hi.", but no successful results so far :D

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PostPosted: Fri Jul 22, 2011 10:30 am 
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I'm not expert either but lately I've been running with indirect openers that are subtly direct, so an indirect opener with an "I think you're hot" undertone to it, seems to work pretty well too.

It's clear going direct changes the game instantly. I normally go indirect, wind her up quickly with lots of teasing and kino, and then at about the 5 or 10 minute mark I'll switch to direct, if you've done a good job up until then she will almost always respond positively.

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PostPosted: Fri Jul 22, 2011 11:20 am 
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I think Kupid made a very good summary by saying that it will vary from person to person but I would add another disadvantage of direct would be that it is too much of a gamble - all or nothing, and I am not sure direct daygame is a good idea in a 2-set or more, think of all the many cockblocks! The other big paranoid disadvantage of direct daygame is the possibility of some irritating busybody nosey parker who intervenes by trying to pull you away from the target because he thinks you are freaking her out and has to show some pathetic moral high code or some embarrassing crap. I know that sounds rare but it is something I get nervous about.

I think I prefer indirect so far as even if there is a risk of the FZ, you have at least made a nice new friend (thanks to you qualifying her and finding out more about each others personality etc), and that is better than nothing isn't it?


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PostPosted: Fri Jul 22, 2011 2:26 pm 
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Honestly, I think this whole discussion is bullshit. Whats the difference between indirect and direct ? The opener. Yes, it's a big theoretical and practical difference, but in reality, after 3 minutes you are in the same place - getting to know each other.

Once you transition from an opinion opener to "so... what are you up to?" or anything else - you are demonstrating interest and the game becomes direct.

I went direct for weeks and it didn't really work for me. Opinion openers and all that crap lets you be in convo 2-3 minutes, demonstrate your personality a little, hook, and then transition. It makes so much sense...

I didn't really try yet hardcore direct day game, so I'm not sure how it will work... but at the moment this is how I see things.


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