| Phone game is great, it's just a little different. The reason most say to keep it to a minimum, is probably to save on confusion.
If you pick up the phone, game a girl, build attraction, comfort etc. follow all the usual motions you'll do absolutely fine. The trick to really power it though, is to focus on your story telling skills.
Instead of taking a standard story, and adding DHV spikes. Or taking a DHV & building a story around it.
Fill the senses. I had a barmaid captivated the other day, to the point where she was ignoring her boss, and literally had to be dragged away. Next time i went in, she came over to my table, and opened me.
All with this really simple technique. When your telling stories, tell them with passion. Appeal to all the senses. Set up the SPAM.
My story to the barmaid, i specifically made sure she knew how it smelt. "We got outside the train station, the air was moist, you know when it's just rained? You could almost feel the spray on your face, and your nose was filled with that beautiful post-rain smell."
What's it sound like? "We knew we'd entered the city, cars rushing everywhere. It was night and, i mean here you'd only see taxi's about. There, it might as well have been rush hour. The air was filled with that city roar."
Be descriptive, get creative. You want them to know what it smells like, what it sounds like, how it feels. What it looks like. The general SPAM.
Notice in those above example I also mention how it feels - "You could almost feel the spray on your face".
And also, the SPAM - "I mean here you'd only see (visual) taxi's about. There, it might as well have been rush hour (SPAM)."
That's the real trick to phone game. You can't Kino, so replace that with strong attention to the other senses.
Wolfus.
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