Structure of the Game



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 Post subject: Structure of the Game
PostPosted: Tue Feb 17, 2009 10:06 am 
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Can someone layout the full structure of the Game for me?

From what I gather it goes something like this.

1. Open
2. Time Constraint
3. Neg
4. Dhv
5. Routines
6. # close

Am I missing parts of the structure?


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 Post subject:
PostPosted: Tue Feb 17, 2009 10:14 am 
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Posts: 4238
Sorry, you miss most of it man... It depends on what method you use, on how you modify it, no two sets are the same.
Read the game for an overview of the different opinions (mostly M3).

A1 open
A2 F2M attraction
A3 M2F attraction

C1-3 comfort

S1-3 seduction

Ezo


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 Post subject:
PostPosted: Tue Feb 17, 2009 10:32 am 
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Joined: Sun Jan 27, 2008 2:18 pm
Posts: 914
Location: Belfast, N. Ireland
Well, if that's the way you wanna do it. Personally, I dislike indirect game because it's time consuming and you never have any real idea of how into you she is, because you're being too accomodating and the way in which you show interest is too weak and cautious. You may often find yourself mistaking things for IOIs, when the girl is actually just being bubbly. And, sometimes, the way in which you are displaying interest actually lowers her attraction towards you. Reason being, most girls actually want a guy to show some balls and tell them that they're interested straight away... it's better for both parties, because there are no games, no confusion as to what they both want etc. Of course this isn't always "socially appropriate", but that just means it turns them on more. Yay.

There's nothing more frustrating than spending 20+ minutes in set and realising your target isn't showing you any interest. Or isolating your target and finding out she's like that with everyone, and she was unwittingly leading you on. I'm definately not the only guy who has isolated a girl and gone to kiss her, only to find out that she didn't see me in "that" way. I'm also not the only one who got a continuous stream of flakes because I spent too long going for the close when it came to day game.

It is for these reasons that I only do direct game nowadays. My structure is as follows:

1. Open
2. Suggestion
3. Deal with shit test, and plow
4. Repeat previous step until she starts talking to me properly (or rejects me, whichever comes first. Either is good.)
5. Whatever close fits the situation

And um, that's it. Any questions, gimme a shout... but if you'd rather be the cool and entertaining guy and get everyone to like you as opposed to the goddamn sexual tyrannosaurus who goes right for the target and gets her wet in her panties, that's cool too. :mrgreen:


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 Post subject:
PostPosted: Tue Feb 17, 2009 11:31 am 
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Location: Langerland
Damn I was pure wrong. Ok cool thanks lads. Any good books that give a clear and easy to understand structure?


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