| okay...I wanted to test this game out before jumping into the discussion.
First, some stats:
I ran "divorce game:"
Context Approaches Email Responses Numbers First Dates F-Closes\
Facebook 7 , 2, 0, 0, 0,
Match.com 30, 2, 1, 0, 0,
Okcupid 31 , 3 , 2, 0, 0,
PlentyofFish 79, 24 , 7, 2, 0,
Totals 147, 31, 10, 2, 0
Around the same time I was running another game, Insider Internet Dating, and got the following results:
Facebook 13 , 7, 2, 1 , 0,
Match (july) 48 , 7, 3, 1, 0,
Match (aug) 32, 4 , 2, 2, 1,
Totals 93, 18, 7 , 4, 1,
------------
Conclusions:
"Divorce" game got me a higher response rate (21%) than IID (19%), and also got me more n-closes, but IID got me into the field more (4 first dates) than Divorce (2 first dates). IID also got me laid (1 girl x 4 sex sessions).
Nonetheless, this is a good game, and it was fun comparing a static game (with Divorce I made it my own, then copied and pasted 147 times) with a dynamic game (IID takes a while because it involves reading the girl's profile and referring to a few things in it; which takes about 3 times longer than just cutting and pasting).
------------------------
The "Structure" of This Game
Somewhere on these forums, I've read that when something works, dont just copy it, look at its skeletal structure, find out why it works and build something original form there. Here is why I think this game works:
1) It makes light of a serious thing
2) It gives the opportunity for role play. How much fun is it when a girl responds in character? Girls love to play
3) Especially with a good subject line, its different and intriguing, which enables one to cut through the mass of other dudes approaching
thanks for giving me this to chew on.
|