Attraction Quantification Model (AQM)



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PostPosted: Wed Oct 17, 2007 7:44 pm 
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Ok so I've decided to apply quantification guidlelines to attraction.

Concepts for the quantification model:

10pt scale converted to 100pt
To achieve social as is applied to romance both partys should be rated within 10pts of each other
Rule applies to both self and outside percieved ratings.
Total rating is comprised of 3 main components
Physicial Appearance (Av = Appearance Value)
Social Credibility (Sv = Social Value)
Personality Traits (Pv = Personality Value)
These three variables form the equation to get your Rv (Romantic Value)
I believe the equation to be:

(Av+Pv)/2+Sv=Rv

To take this and translate it into a practical example, say that your a Av=50 but your hilarious and confident
so your Pv=9 so now your at 70+Sv so to get that HB9 (90) you only need to display 10pts of Sv or social cred.

Ok now that we have the basic of the Attraction Quantification Model (AQM) layed out, next I'd like to explain
the proper way to arrive at the numbers to use in the model.

Av & Pv should be valued on a Bell Curve:
(0.5%=01 3.5%=10 6%=20 10%=30 15%=40 30%=50 15%=60 10%=70 6%=80 3.5%=90 0.5%=100)

Sv is also on a diffrent bell:
(0.5%=-12.5 3.5%=-10 6%=-7.5 10%=-5 15%=-2.5 30%=0 15%=2.5 10%=5 6%=7.5 3.5%=10 0.5%=12.5)

Now you'll notice I have Sv topping out at just more then 10 points or one level.
This I find to be accurate with the only exception being celebritys... Fame IMO
would need it's own variable, however I don't believe that needs to be included for
our porpuses here.

I hope this model will help to more universalize the DHV and DLV concepts because honestly
just saying some thing is DHV (+V or positive value) is not being that specific. It's good
but if we want to be great you need to know how, why, and what specifically it's raising the
value of.

Eg:

A telling a funny story that gets her laughing is +V or DHV...
More specificly it's +Pv which translates into the overal as +Rv

Dressing well is +Av

Merging sets is +Sv


Ok so this is the Beta AQM... I'll refine and try to get more of it in laymans terms if needed
but I hope this will help us all by taking our analyzation to the next level, so that we can find out
where our game is lacking.


Feedback Appreciated


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PostPosted: Wed Oct 17, 2007 8:13 pm 
No offense, but are you serious?


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PostPosted: Wed Oct 17, 2007 9:13 pm 
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hey doc- i have a lot of respect for u through ur other posts
but this is too much
PU takes up enough of our time as it is
i dont think many people are going to want to take the time to calculate anything or use a bell curve to determine where they f'd up or what to improve

dude if we could just use an equation or some other form of mathematical analysis to improve our game or determine where we f'd up... every nerd/geek/dork in the country would be brad pitt

props for coming up with this man- and it makes sense
but it just doesnt seem practical or applicable to this kind of forum...
newbies have a hard enough time getting caught up as it is

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PostPosted: Wed Oct 17, 2007 11:10 pm 
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Ok some explaination of why I decided to post this in a modelled form.

When I go into an analysis of a pickup I breakdown in my mind which things I did and didn't do well enough like I'm sure most of you do. If what you come up with is "I needed to DHV more" ok thats a start but if you truly want to improve you need to know what part of the value would have been the most beneficial to improve, IMO.

I was a jock so I'll use a sports example:

When your in little league or highschool your coach might say "You need to improve your hitting", In College it might be more specific "You need to work on hitting to the opposite feild, on those outside pitches", But in the big leagues those aren't good enough it'd be more like "You need to keep your weight back, and maintain inside out bat action, to drive those Opposite feild shots"

Now I understand most people don't actually want to be the best they can over close to that... and thats fine for them.

And I do agree if you don't desire to bacome a mPUA you don't need much analysis, because you aren't striving for perfection.
Quote:
dude if we could just use an equation or some other form of mathematical analysis to improve our game or determine where we f'd up... every nerd/geek/dork in the country would be brad pitt
Thats exactly what PUA is it's all about equations MM's whole level thing is a giant equation broken into parts where when you add each part in a level you've solved the level... solve all the levels and add them up... you get laid.

I appreciate the feedback though and would love to get more opinions as well


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PostPosted: Wed Oct 17, 2007 11:20 pm 
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that def makes sense man- im prolly just not at that level yet. Guess im still on the college ball team as u put it.
i guess it threw me off because i havent read MM- because im not into the whole magic and spells sht - not my style.
i read a lot of stylelife and DD
i should probably just suck it up and read MM to round out my knowlege.
iv been debating whether i should pick it up- it does sound like there could be some useful stuff in there

keep up the good work

cheers

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PostPosted: Wed Oct 17, 2007 11:28 pm 
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Ok, here's your feedback..

Hell, if I had to learn that to be successful with women I'd need either a psychiatrist, or a full time blow up doll. :lol:

Maybe both.

Ever heard of the K.I.S.S. philosophy? :wink:

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PostPosted: Wed Oct 17, 2007 11:43 pm 
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Quote:
that def makes sense man- im prolly just not at that level yet. Guess im still on the college ball team as u put it.
i guess it threw me off because i havent read MM- because im not into the whole magic and spells sht - not my style.
i read a lot of stylelife and DD
i should probably just suck it up and read MM to round out my knowlege.
iv been debating whether i should pick it up- it does sound like there could be some useful stuff in there

keep up the good work

cheers
Yeah well honestly I've never read MM or the Game... I read through a bit of the fast seduction (Ross Jeffries) stuff, but mostly it's just intuition... what seems like the right way to go about things... It could be a reason I'm so anal about improving the small things. Since I naturally did all the big things.

That and the fact that part of my self image involves being the best I possibly can be at anything I do, and my never ending quest for constant improvement has led me to do rather well in the other areas of my life I've applied it to.


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PostPosted: Thu Oct 18, 2007 2:10 am 
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Doc, i appreciate this and the points that you are trying to convey. I'm impressed and I am willing to learn where I've can make the most errors. thinks for posting.

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PostPosted: Thu Oct 18, 2007 2:42 am 
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Quote:
Doc, i appreciate this and the points that you are trying to convey. I'm impressed and I am willing to learn where I've can make the most errors. thinks for posting.
Sure thing, and I can definatly see how this type of analysis wouldn't be for everybody... Personally I like to quantify and label things... so for me this method is actually alot simpler to process then the who DHV DLV Social Cred thing.

Everyone has diffrent learning styles if this model makes sense to you and seems like it could be comfortable I'd be more then happy to work with you within it's frame work. Just let me know


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PostPosted: Thu Oct 18, 2007 4:28 am 
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Whoa bro. While this is an prime example of your intellectual capabilities, and I respect the good deal of effort into this, it is sooo not fucking neccesary.

This isn't calculus, it's social interaction.

Keep it simple. Trust me.

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PostPosted: Thu Oct 18, 2007 7:59 am 
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You lost my interest here:

Av & Pv should be valued on a Bell Curve:
(0.5%=01 3.5%=10 6%=20 10%=30 15%=40 30%=50 15%=60 10%=70 6%=80 3.5%=90 0.5%=100)

I would be careful pulling out these calculations on the field.. my god.. you would clear a room. Hell and I thought I loved Calculus.

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PostPosted: Thu Oct 18, 2007 5:25 pm 
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I'm going to defend The Doctor for a moment...

If you do something, do it right. You don't need to have scratch paper on hand to start calculating these numbers... if you understand the concept of what he has proposed, it will come as natural as opening and # closing that set of 4 HB8s, an HB9 and the SHB12 on a tuesday afternoon while wearing sweaty workout clothes... like a poker player can watch a table and figure the odds of a certain outcome, a PUA should have a similar calculation going on...
and, I guarantee you do, in some regard.

You know just how much to neg a target when she is a HB6, 7, 8 etc...
You know which articles of clothing to wear together to look 'just right' for the evening...
You know how long to converse before elevating kino, isolation, etc.

These are all subtle skills that you've acquired, and in some regards, would be the output of some formula if only one existed. The Doctor has introduced part of that idea...

So, will I be dividing my personallity value by 2 and adding on my social value anytime soon? Not directly, but I will be making the adjustments based on observations in my game...


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