Quote:
Quote:
- You have the most beautiful eyes. Are they real? (Go to poke them)
Other than that...just go direct...
That about made me fall out of my chair funny as hell def gonna try?! Been field tested? Good stuff!
Lol. Yeah one of my wings use to do it a lot to great effect so I decided to try it a few times - it's pretty sound. I just recall us walking down a pitch black emptyish street at 9pm in the freezing cold trying to pickup street sets with him using that line hehe.
No worries Chelios.
Your idea sounds fine to me. I don't think it's too long, night game is less forgiving for a lengthy opener.
Some more tips I learnt during my daygame travels -
1. Know the area you are sarging in. Do your background research if necessary. This helps tremendously. You can add value by knowing all about the place or suggesting a day 2, or, it helps for situational openers such as asking directions somewhere.
2. On foreign sets - there are quite a lot in London. Having done a lot of daygame I've learnt bits of many different languages and about different countries. I know a 'natural' (hate the term) who picks up foreign girls like there's no tomorrow, he tells me just to know a bit about them and their country. So it's good to be cultural and maybe know a bit of their language. My Polish opener for instance is "Chesk-oh haania" which means "hey honey". Remember to tailor your game to their culture if necessary.
3. Picking on the right set. If you're having a competition, you'll get much more results much faster if you pick a set that looks like she's not on a mission. The best ones are when they are already sitting down. But any girl(s) that is not looking depressed and is not in a rush.
4. The trade-off between a situational opener and an opinion opener. A situational opener (such as asking for directions somewhere) is really easy because it's natural to the context. But it's hard to transition and doesn't generate much interest. A heavy opinion opener, or something similar, is harder to start with but easier once you get going.
5. Situational opener + interrupt. One great way to make a situational opener work is say you ask for directions to the train station. While she's giving them, just interrupt randomly and be like "Oh by the way do you study here?" It's important whilst you express this verbal interest you combine it with non-verbal disinterest by turning your body away as if you are leaving. You should aim to get 2 or 3 interrupts in an average dull situational opener like that. You can then use this key information to bounce off.
6. Combine 5. with the "omg no way" line. Basically this works like this: you're some random dude who needs some help. You ask the girl, then you gotta go meet your friends etc. Wait a second, she just HAPPENS to work at the same place as your mate. Or she lives near a sports centre you go to often. Silly you, there you were just trying to get some instructions then be on your way, but by pure coincidence, something about her is similar to you so now you guys have to stay for 2 mins longer to talk about it! And 2 mins becomes 10 mins becomes manically shagging in a taxi driver's face becomes...*ahem. But yeah, this helps you transition.
7. For shop worker game, just start by asking for help, incorporate DHV stories that show your personality, get her to really help you say looking for clothes or what not, to take you around, then the important part is to transition from her helping you to personal conversation. Once you're in the personal, these sets are easy game. Ask her to have lunch with you during her lunch break.
xx