what should the direct opening routine?



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PostPosted: Fri Jan 23, 2009 12:01 pm 
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Im really interested in starting some direct game
and I was wondering what do you guys think the routine of a direct game should be
I think its the greatest fear, since you're being direct and you'll come to her and say something like "I like your style, whats your name?" it makes for a more formal way of aproaching(IE. you're showing some interest), even tho the girl responds it doesnt actually mean the ice is broken, how do we corner that?

some field reports would be nice too :)


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PostPosted: Fri Jan 23, 2009 1:44 pm 
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You know what I'm gonna do, cos I hate repeating myself, I'm gonna link you the fuck up to some mad shits I wrote. Or something. Before you start checking this stuff out though, get this into your head - the opener does not matter. Not one bit. It's how you escalate the interaction from that point forwards, how you direct the conversation where you want it to go. The best opener is simply a casual "hey, how's it going?" or something situational. Use your surroundings with that stuff, be creative.

Oh yeah and the most fun part of direct game is the shit tests. You get a lot of them, one after another, and it can go on for quite a while before she loosens up and starts to talk to you properly. Just remember, the fact that she's standing there testing your frame is an IOI - hold your frame at all costs. Nomatter how pissed off she seems, I'm serious. They act that way to make you defensive or apologetic, and if you do that you're dead meat. If she's really that pissed off then she'll just say "whatever" and walk off. Trust me on this.

You need to have an answer for everything - it doesn't have to be super smooth though, as a matter of fact it's best to just keep it simple. I mostly just use straightforward honesty (ie. answering 'yep' and smirking, then waiting for the next test) - that, or I answer questions with questions and challenge her. I go into this in more detail somewhere in these two links, so work away and feel free to ask anything you want. And if you have any shit tests in mind that you think you might get, fire them at me and I'll give you the hows and whys of dealing with them.

This is my "definitive guide to direct game" thread. It goes over the pros of direct game (and no, not the cons, because in direct game we don't analyse that kind of shit - there's no room for negative thought of any kind, k?). There is an example of a direct approach I used in there aswell, be sure to read through more than just the first post. the-definitive-guide-to-direct-game-vt36134.html

My replies in the following thread should help you out aswell - direct-openers-thread-vt36875.html


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PostPosted: Fri Jan 23, 2009 2:43 pm 
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So Basically Direct game can be as simple as going up to a girl and say, with an honest grin "Hey, I would like to fuck your brains out tonight" pass her shit tests, and carry her off ?


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PostPosted: Fri Jan 23, 2009 3:12 pm 
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Quote:
You know what I'm gonna do, cos I hate repeating myself, I'm gonna link you the fuck up to some mad shits I wrote. Or something. Before you start checking this stuff out though, get this into your head - the opener does not matter. Not one bit. It's how you escalate the interaction from that point forwards, how you direct the conversation where you want it to go. The best opener is simply a casual "hey, how's it going?" or something situational. Use your surroundings with that stuff, be creative.

Oh yeah and the most fun part of direct game is the shit tests. You get a lot of them, one after another, and it can go on for quite a while before she loosens up and starts to talk to you properly. Just remember, the fact that she's standing there testing your frame is an IOI - hold your frame at all costs. Nomatter how pissed off she seems, I'm serious. They act that way to make you defensive or apologetic, and if you do that you're dead meat. If she's really that pissed off then she'll just say "whatever" and walk off. Trust me on this.

You need to have an answer for everything - it doesn't have to be super smooth though, as a matter of fact it's best to just keep it simple. I mostly just use straightforward honesty (ie. answering 'yep' and smirking, then waiting for the next test) - that, or I answer questions with questions and challenge her. I go into this in more detail somewhere in these two links, so work away and feel free to ask anything you want. And if you have any shit tests in mind that you think you might get, fire them at me and I'll give you the hows and whys of dealing with them.

This is my "definitive guide to direct game" thread. It goes over the pros of direct game (and no, not the cons, because in direct game we don't analyse that kind of shit - there's no room for negative thought of any kind, k?). There is an example of a direct approach I used in there aswell, be sure to read through more than just the first post. the-definitive-guide-to-direct-game-vt36134.html

My replies in the following thread should help you out aswell - direct-openers-thread-vt36875.html
So basically you gotta be very creative, to use your surroundings to strike an interesting conversation?


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PostPosted: Fri Jan 23, 2009 3:45 pm 
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So Basically Direct game can be as simple as going up to a girl and say, with an honest grin "Hey, I would like to fuck your brains out tonight" pass her shit tests, and carry her off ?
Well, that's entirely context dependant. If you tell a girl you wanna fuck her and you're totally serious about it, she'll be weirded out. If you said it in a joking manner immediately followed by "just kidding", however, you'd get away with it. This is what's known as GM style, look it up. You need to understand the structure of the whole method to really see what I'm getting at here.

GM style can be perceived as immature and insincere when used right from the offset, however if you approach and make your intentions clear in a more mature manner, then get past her shit tests etc first, it works a whole lot better. For example, I will approach with something random and situational (or just ask whats up, if there isn't really anything handy to talk about) then ask her what she's doing later. Once she tells me that, I immediately suggest going home together instead. I'll say that I know it's forward, but I don't really do small talk and if we're gonna talk about anything I'd rather it was for a good reason - then it's a case of reiterating what that reason is, ie. "so yeah like I said, I want us to go home together later... so what's the best way we can do that?". That gets shit rolling pretty damn fast, and it's lotsa fun.

Cue shit tests.

OK, so let's say this is you now. Once she's relaxed and having fun, and is open to the idea of going home with you, then you can start with the GM style stuff or S&A game. Anything that builds sexual tension and is fun at the same time is great from this point onwards - innuendo, telling her you can't keep your eyes/hands off her because she's so hot, that kinda stuff. Remember to keep a balance between this and having real conversation, it's pretty important. Do some reading on GM/S&A to get a better feel for what I'm talking about... and remember, kick this stuff into gear after she's relaxed and seems into the idea.
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So basically you gotta be very creative, to use your surroundings to strike an interesting conversation?
You don't understand what direct game is about one bit, do you? :P

It's not about having an "interesting" conversation, it's about having a productive conversation. You're talking about what you want to do, making sure she's open to the idea, then actually making it happen by building sexual tension. In night game you can do this right away and you take her home straight from the club or whatever; in day game you simply replace the idea of taking her home with that of getting together some time. It's exactly the same concept - you suggest getting together, get past the shit tests, then you talk about the hows and whens of your "day 2". You can even call her later and meet up with her that night if you want; this requires building sexual tension over the phone or in text of course, much the same as you'd do in night game.


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PostPosted: Fri Jan 23, 2009 4:57 pm 
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It took me four years to come up with this opener. I usually have four or five openers canned, but when I see a very attractive woman, Super Duper Next Top Model Attractive (the ones that jealous girlfriend would never work on), I developed this. I call it The Truth Opener. This is a variation of it. The concept behind the opener comes from what I've learned from The Method (Method Acting). Its a technique from Lee Strasberg (played Hyman Roth in Godfather II), that works on drawing personal emotion to convey a certain persona.

This is the opener in its entirity. It takes being VERY direct and belief and personal self to be effective:


Truth Opener
You're a good person… I don't know you, I've never met you before, and after today I'll probably never see you again.
But when you get that certain vibe, when you can sense that something is good… You never forget it. Shit, I might be wrong, I've been known to be wrong in the past before. But that’s ok… I'm only human and we make mistakes. But that does not change the fact that you're a good person… NOT because you're beautiful, NOT because of you're personality, and NOT because I'm talking to you right now. But because you believe it. That certain vibe. I don't know, you just seem super chill… oh, I'm sorry. Friend's call me Fair.


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PostPosted: Fri Jan 23, 2009 5:21 pm 
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Quote:
So Basically Direct game can be as simple as going up to a girl and say, with an honest grin "Hey, I would like to fuck your brains out tonight" pass her shit tests, and carry her off ?
Well, that's entirely context dependant. If you tell a girl you wanna fuck her and you're totally serious about it, she'll be weirded out. If you said it in a joking manner immediately followed by "just kidding", however, you'd get away with it. This is what's known as GM style, look it up. You need to understand the structure of the whole method to really see what I'm getting at here.

GM style can be perceived as immature and insincere when used right from the offset, however if you approach and make your intentions clear in a more mature manner, then get past her shit tests etc first, it works a whole lot better. For example, I will approach with something random and situational (or just ask whats up, if there isn't really anything handy to talk about) then ask her what she's doing later. Once she tells me that, I immediately suggest going home together instead. I'll say that I know it's forward, but I don't really do small talk and if we're gonna talk about anything I'd rather it was for a good reason - then it's a case of reiterating what that reason is, ie. "so yeah like I said, I want us to go home together later... so what's the best way we can do that?". That gets shit rolling pretty damn fast, and it's lotsa fun.

Cue shit tests.

OK, so let's say this is you now. Once she's relaxed and having fun, and is open to the idea of going home with you, then you can start with the GM style stuff or S&A game. Anything that builds sexual tension and is fun at the same time is great from this point onwards - innuendo, telling her you can't keep your eyes/hands off her because she's so hot, that kinda stuff. Remember to keep a balance between this and having real conversation, it's pretty important. Do some reading on GM/S&A to get a better feel for what I'm talking about... and remember, kick this stuff into gear after she's relaxed and seems into the idea.
Quote:
So basically you gotta be very creative, to use your surroundings to strike an interesting conversation?
You don't understand what direct game is about one bit, do you? :P

It's not about having an "interesting" conversation, it's about having a productive conversation. You're talking about what you want to do, making sure she's open to the idea, then actually making it happen by building sexual tension. In night game you can do this right away and you take her home straight from the club or whatever; in day game you simply replace the idea of taking her home with that of getting together some time. It's exactly the same concept - you suggest getting together, get past the shit tests, then you talk about the hows and whens of your "day 2". You can even call her later and meet up with her that night if you want; this requires building sexual tension over the phone or in text of course, much the same as you'd do in night game.
I see, it a lot more clear now. Thanks!


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