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| Talking on the phone to build rapport https://www.pick-up-artist-forum.com/viewtopic.php?f=6&t=40693 |
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| Author: | Gift That Keeps Giving [ Mon Mar 02, 2009 10:40 pm ] |
| Post subject: | Talking on the phone to build rapport |
Is it a bad idea to talk to a girl that you have just met on the phone to build rapport? I feel like before I got into the PUA thing, that this is where I had the most success with getting women to feel comfortable around me and getting them to hang out. Or is it too easy to get the LGBF talk if you start out talking. Honestly, I feel like it would cut down on dates flaking out if I just talked to them on the phone a bit, getting to know them. What is your opinion on talking on the phone? Most in the PUA community seem to say keep it to a minimum and do the talking when you are out on a date. But, if a lady is not comfortable there is no way there is going to be a date. |
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| Author: | l0ck [ Mon Mar 02, 2009 11:02 pm ] |
| Post subject: | |
Some people will disagree with me when I say it is a good thing to talk on the phone... Its comfort building, and also women love to talk... I will limit my time to about a half hour and be the one who ends the conversation.. Also a huge trick I do is periodically throughout the convo I will tell her I have a beep and put the phone on mute.. This is DHV by showing her that you are a busy well liked person.. |
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| Author: | IAm-Me [ Tue Mar 03, 2009 12:32 am ] |
| Post subject: | |
I enjoy talking to girls on the phone that want to keep the conversation going. If the girl doesn't want to keep the convo going, then I'll end it there and meet her up in person when scheduled. |
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| Author: | Wolfus [ Tue Mar 03, 2009 1:03 am ] |
| Post subject: | |
Phone game is great, it's just a little different. The reason most say to keep it to a minimum, is probably to save on confusion. If you pick up the phone, game a girl, build attraction, comfort etc. follow all the usual motions you'll do absolutely fine. The trick to really power it though, is to focus on your story telling skills. Instead of taking a standard story, and adding DHV spikes. Or taking a DHV & building a story around it. Fill the senses. I had a barmaid captivated the other day, to the point where she was ignoring her boss, and literally had to be dragged away. Next time i went in, she came over to my table, and opened me. All with this really simple technique. When your telling stories, tell them with passion. Appeal to all the senses. Set up the SPAM. My story to the barmaid, i specifically made sure she knew how it smelt. "We got outside the train station, the air was moist, you know when it's just rained? You could almost feel the spray on your face, and your nose was filled with that beautiful post-rain smell." What's it sound like? "We knew we'd entered the city, cars rushing everywhere. It was night and, i mean here you'd only see taxi's about. There, it might as well have been rush hour. The air was filled with that city roar." Be descriptive, get creative. You want them to know what it smells like, what it sounds like, how it feels. What it looks like. The general SPAM. Notice in those above example I also mention how it feels - "You could almost feel the spray on your face". And also, the SPAM - "I mean here you'd only see (visual) taxi's about. There, it might as well have been rush hour (SPAM)." That's the real trick to phone game. You can't Kino, so replace that with strong attention to the other senses. Wolfus. |
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