Review: Mystery Method Master Series-CD Interview 3



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PostPosted: Mon Jun 12, 2006 6:03 pm 
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Review: Mystery Method Master Series-CD Interview
Volume 3-Sinn and Future on Storytelling and Humor

The Point and Purpose of Storytelling

To convey your high value personality through the use of constructed
stories that include DHV spikes while avoiding DLV pits. I believe
that, in this game, you are marketing yourself, and your stories are
your commercials. You ultimately want her to buy your product-YOU.
This is your true purpose. Do you want to be a household, in-demand
brand name that EVERYONE wants to buy, or would you prefer to be a
bargain bin product at the 99 Cent Store? Have you seen some of the
people that shop there? Not many women of quality...

If you can tell a good story, you can spin a most fantastic web to
catch the prey that we all desire. I once had a friend who was a
master at just this, and the look in the eyes of any girl who had ears
was priceless. He could get attraction from ANY quality girl of any
age with just the charm of his stories. It was astounding to say the
least because, this friend of mine was pushing 60 years old and in a
wheelchair. He had been around the world, toured in rock bands, and
even played bass on The Doors song "The Unknown Soldier" All of these
facts were reflected in his stories. I would say that having known Jim
Morrison personally is a Demonstration of Higher Value, wouldn't you?

This is the disc that can help you to be the most fun guy in the room.
Embedding your stories with subtle sub-communication of higher value
is the essence of what you will learn, as well as the different kinds
of stories to use and how to use them. Many people don't know what
even makes a good story, or how to tell it the right way to make a
maximum impact. This was one of my biggest sticking points because I
didn't really know how to put it all together. I didn't know how to
embed my DHV's without sounding like I was bragging. After hearing
this CD, I am on my way to
crafting my own compelling, bullet-proof stories that everybody wants
to hear, just like you will be. You
can appear to be the Tribal Leader because, when you speak, everyone listens.

Complaint Department: I would have preferred more order. It would have
been nice if the guys at MM had gone more from A-Z with building a
story-the simple framework that comes before you put the roof on. All
the info is there, just not as orderly as the entire M3 model.

Topics Covered-How to flip Attraction Switches within the context of a
story, What to include and what to focus on, Using different types of
stories for different phases in the interaction, Topics to avoid at
all costs.

-Waxlrose


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